This is Sumanta Patra. I am a 3d artist working in the industry for close to 10 years. In the span of my professional career I worked for game, for movie production, making high quality and animations satisfying needs for the clients.
I specialize in the areas such as 2d and 3d photorealistic or painted character, set and props ,commercial add etc. Apart from these product modeling I did all graphics kind of work like logo design, web design, book cover page, T-shirt design, business card etc.
In this website am showcasing some of work in the field of game and production art kind of work.
3D Services for hire
As a freelance artist, I’m available for hiring worldwide on a project by project basis.
These are the services I provide, inquiries are welcome.
Sumanta patra 3D Artist currently located in Ahmedabad, India.
I don’t mind relocating to other areas or countries if the need is there for an interesting project or job on-site.
3D SCENES & ILLUSTRATIONS
Complete creation of CG art including Concept Art, 3D modeling, texturing and high resolution rendering.
Characters, creatures, objects and environments for print, advertising, mattes and other related areas.
VISUALIZATION & INDUSTRIAL DESIGN
Visualization or pre-viz of vehicles, interiors, industrial products and of course architectural visualization.
GAMES
Creation of low poly/Nex Gen AAA 3D characters and objects as well as imagery for computer and video games.
Projects Handled:
Animation Production and Gaming.
Worked for Home production and outsource work .
Project Name Job Responsible Engine Platform Client
Software Use
Autodesk Max and Maya, Photoshop, Body paint, Zbrush and wacom tablet.
Worked for Home production and outsource work .
Project Name Job Responsible Client
Software Use Autodesk Max and Maya, Photoshop, Deep Paint, Body paint, Zbrush and wacom tablet.
Worked for Home production and outsource work .
Project Name Job Responsible Client
Worked for PC Game,DS.
Project Name Job Responsible Engine Platform Client
Software UseAutodesk Max and Maya, Photoshop, Deep Paint, Body paint, Zbrush and wacom tablet.
Skills:
Plug-ins used:DRaster NEX, Xnormal, Road kill UV, Shave Hair cut Maya2008, Occultation map for Elight.
Project Name Job Responsible Engine Platform Client
Software Use Autodesk Max and Maya, Photoshop, Body paint, zbrush and wacom tablet.
Live Project Name Job Responsible Client Format
Project for Demo Job Responsible Client Format
Software Use Maya, Photoshop ,Body paint and wacom tablet.
Working as a Senior graphics designer. I worked in manual spray painting, Digital work in Photoshop,
CorelDraw, Freehand and 3ds max ( any 3D model and texture and render also).
Work like……
Package design, Labels design, Gimmick design, Tag and calendar design.
Worked as the Senior Instructor(D.T.P)– Design & Multimedia
Software like CorelDraw, Photoshop and Page Maker .
Software Skill Areas:
Alias Maya
Discreet 3DS Max
Z brush
Body Paint
1Highly skilled in seam correction and Photo realistic texture painting.Adobe
Photoshop
1Excellent in photo realistic texture painting
2Extensive experience in Visual composition image restoration & color correction.
3Expertise in illustration and digital painting.
I would like to see yours feedback on my works and hope to serve you in the various visualization possibilities in near future.
I specialize in the areas such as 2d and 3d photorealistic or painted character, set and props ,commercial add etc. Apart from these product modeling I did all graphics kind of work like logo design, web design, book cover page, T-shirt design, business card etc.
In this website am showcasing some of work in the field of game and production art kind of work.
3D Services for hire
As a freelance artist, I’m available for hiring worldwide on a project by project basis.
These are the services I provide, inquiries are welcome.
Sumanta patra 3D Artist currently located in Ahmedabad, India.
I don’t mind relocating to other areas or countries if the need is there for an interesting project or job on-site.
3D SCENES & ILLUSTRATIONS
Complete creation of CG art including Concept Art, 3D modeling, texturing and high resolution rendering.
Characters, creatures, objects and environments for print, advertising, mattes and other related areas.
VISUALIZATION & INDUSTRIAL DESIGN
Visualization or pre-viz of vehicles, interiors, industrial products and of course architectural visualization.
GAMES
Creation of low poly/Nex Gen AAA 3D characters and objects as well as imagery for computer and video games.
Projects Handled:
Animation Production and Gaming.
Worked for Home production and outsource work .
Project Name Job Responsible Engine Platform Client
- Alian Jihad Character,Env and props. Unity3d Iphone Out source
- Wave Ryder Env and props. Unity3d Ps3 Out source
Software Use
Autodesk Max and Maya, Photoshop, Body paint, Zbrush and wacom tablet.
Worked for Home production and outsource work .
Project Name Job Responsible Client
- Lava Kusa Lead Texture Artist Home Production
- Bala Baratham Lead Texture Artist Home Production
- Chippi(Advertisement) Lead Texture Artist Out source work
- Agent Sam Lead Texture Artist Home Production
- Pappu Lead Texture Artist Home Production
Software Use Autodesk Max and Maya, Photoshop, Deep Paint, Body paint, Zbrush and wacom tablet.
Worked for Home production and outsource work .
Project Name Job Responsible Client
- Keka Lead Texture Artist Out source work
Worked for PC Game,DS.
Project Name Job Responsible Engine Platform Client
- Inferno Character texture. Unreal PC FxLabs
- Dhoom 2 Env and props texture. Torque PC FxLabs
- Out source Env and Character texture. PC Eugen
- Out source Character texture -------- NDS Riot Game
- Out source Env and props texture. -------- --------- EA
- Office Demo Env and props texture. ---------------- ------- FX Labs
Software UseAutodesk Max and Maya, Photoshop, Deep Paint, Body paint, Zbrush and wacom tablet.
Skills:
- Expert Digital sculpting (Z Brush )
- Strong knowledge of Anatomy and Envelopment Color .
- Excellent skill UV layout and Normal map generation .
- Excellent knowledge in sketching painting and coloring
- Excellent user of pressure sensitive devices like Wacom tablet.
Plug-ins used:DRaster NEX, Xnormal, Road kill UV, Shave Hair cut Maya2008, Occultation map for Elight.
Project Name Job Responsible Engine Platform Client
- Sleep Get Character texture. ------- PC Out source
- MTR Env and props texture. ------------- PC Disney
- Spellforce Env and Character texture. ----------- PC Out source
Software Use Autodesk Max and Maya, Photoshop, Body paint, zbrush and wacom tablet.
Live Project Name Job Responsible Client Format
- Dogy Day Care Matte painting Out source work TV Series
- Len Gnoufs Matte painting & Texturing Out source work TV Series
- Donkey Ollie Matte painting & Texturing Out source work TV Series
- Barbi Matte painting & Texturing Out source work TV Series
- Hotwheels Matte painting & Texturing Out source work TV Series
- Mickey Club House Matte painting & Texturing Out source work TV Series
- Potatoes & Dragons Matte painting & Texturing Out source work TV Series
- Skyland Matte painting & Texturing Out source work TV Series
Project for Demo Job Responsible Client Format
- Shrek Texturing Out source work TV Series
- Winne The Pooh Texturing& matte paint Out source work TV Series
- Tak Texturing Out source work TV Series
- Marathon Texturing Out source work TV Series
- Bolt Heads Texturing Out source work Home Production
- Asha Texturing& matte paint Out source work TV Series
- Chicken Little Texturing Out source work TV Series
- Chubbs Chubbs Texturing Out source work TV Series
- CO CO PO CO Texturing Out source work TV Series
- Hot Wheels Texturing Out source work TV Series
Software Use Maya, Photoshop ,Body paint and wacom tablet.
Working as a Senior graphics designer. I worked in manual spray painting, Digital work in Photoshop,
CorelDraw, Freehand and 3ds max ( any 3D model and texture and render also).
Work like……
Package design, Labels design, Gimmick design, Tag and calendar design.
Worked as the Senior Instructor(D.T.P)– Design & Multimedia
Software like CorelDraw, Photoshop and Page Maker .
Software Skill Areas:
Alias Maya
- Low Poly Modeling (game) photo realistic high poly modeling (broadcast)
- Extensive experience with organic & industrial modeling using Low/Hi Polygons & UV unwrapping and mapping.
Discreet 3DS Max
- Low Poly Modeling (game) photo realistic high poly modeling (broadcast)
- Extensive experience with organic & industrial modeling using Low/Hi Polygons & UV unwrapping and mapping.
Z brush
- Expert user of sculpting tools and expertise in generating Normal and Displacement maps.
- Expertise in photo realistic sculpting
- Expert user of Texturing in zap link.
Body Paint
1Highly skilled in seam correction and Photo realistic texture painting.Adobe
Photoshop
1Excellent in photo realistic texture painting
2Extensive experience in Visual composition image restoration & color correction.
3Expertise in illustration and digital painting.
I would like to see yours feedback on my works and hope to serve you in the various visualization possibilities in near future.