www.srishti.com
This is Sumanta Patra. I am a 3d artist working in the industry for close to 10 years. In the span of my professional career I worked for game, for movie production, making high quality and animations satisfying needs for the clients.

I specialize in the areas such as 2d and 3d photorealistic or painted character, set and props ,commercial add etc. Apart from these product modeling I did all graphics kind of work like logo design, web design, book cover page, T-shirt design, business card etc.

In this website am showcasing some of work in the field of game and production art kind of work.


3D Services for hire
As a freelance artist, I’m available for hiring worldwide on a project by project basis.
These are the services I provide, inquiries are welcome.

Sumanta patra 3D Artist currently located in Ahmedabad, India.
I don’t mind relocating to other areas or countries if the need is there for an interesting project or job on-site.

3D SCENES & ILLUSTRATIONS
Complete creation of CG art including Concept Art, 3D modeling, texturing and high resolution rendering.
Characters, creatures, objects and environments for print, advertising, mattes and other related areas.

VISUALIZATION & INDUSTRIAL DESIGN
Visualization or pre-viz of vehicles, interiors, industrial products and of course architectural visualization.

GAMES
Creation of low poly/Nex Gen AAA 3D characters and objects as well as imagery for computer and video games.


Projects Handled:

Animation Production and Gaming.


Worked for Home production and outsource work .

       Project Name                     Job Responsible                          Engine                          Platform                   Client
  • Alian Jihad                        Character,Env and props.                    Unity3d                           Iphone                   Out source
  • Wave Ryder                             Env and props.                               Unity3d                             Ps3                       Out source  
  
  
 Software Use
 Autodesk Max and Maya, Photoshop, Body paint, Zbrush and wacom tablet.



Worked for Home production and outsource work .

   
    Project Name                                                       Job Responsible                          Client
  • Lava Kusa                                                         Lead Texture Artist                 Home Production
  • Bala Baratham                                                  Lead Texture Artist                 Home Production
  • Chippi(Advertisement)                                   Lead Texture Artist                 Out source work
  • Agent Sam                                                        Lead Texture Artist                 Home Production
  • Pappu                                                                Lead Texture Artist                 Home Production

  
  
 Software Use     Autodesk Max and Maya, Photoshop, Deep Paint, Body paint, Zbrush and wacom tablet.


Worked for Home production and outsource work .

         Project Name                  Job Responsible                         Client
  •        Keka                           Lead Texture Artist                   Out source work

 Worked for PC Game,DS.

       Project Name          Job Responsible                         Engine                   Platform            Client


  • Inferno                          Character texture.                         Unreal                          PC                   FxLabs
  • Dhoom 2                    Env and props texture.                     Torque                        PC                    FxLabs
  • Out source             Env and Character texture.                                                      PC                    Eugen
  • Out source                   Character texture                         --------                        NDS               Riot Game
  • Out source                  Env and props texture.                 --------                      ---------             EA
  • Office Demo                Env and props texture.           ----------------               -------            FX Labs



Software UseAutodesk Max  and Maya, Photoshop, Deep Paint, Body paint, Zbrush and wacom tablet.


Skills

  1. Expert Digital sculpting (Z Brush )
  2. Strong knowledge of Anatomy and Envelopment Color .
  3. Excellent skill UV layout and Normal map generation .
  4. Excellent knowledge in sketching painting and coloring
  5. Excellent user of pressure sensitive devices like Wacom tablet.


 Plug-ins used:DRaster NEX, Xnormal, Road kill UV, Shave Hair cut Maya2008, Occultation map for  Elight. 



Project Name                               Job Responsible                     Engine                             Platform                    Client   

  •   Sleep Get                                    Character texture.                  -------                                PC                    Out source         
  •   MTR                                           Env and props texture.       -------------                         PC                      Disney       
  •  Spellforce                                    Env and Character texture.      -----------                      PC                    Out source                                             



Software Use      Autodesk Max and Maya, Photoshop, Body paint, zbrush and wacom tablet.


Live Project Name                Job Responsible                            Client                           Format
  • Dogy Day Care                      Matte painting                          Out source work                TV Series
  • Len Gnoufs                    Matte painting & Texturing           Out source work                TV Series
  • Donkey Ollie                  Matte painting & Texturing           Out source work                TV Series
  • Barbi                                Matte painting & Texturing          Out source work                TV Series
  • Hotwheels                       Matte painting & Texturing          Out source work                TV Series
  • Mickey Club House       Matte painting & Texturing          Out source work                TV Series
  • Potatoes & Dragons       Matte painting & Texturing          Out source work                TV Series
  • Skyland                           Matte painting & Texturing          Out source work                TV Series


Project for Demo                                   Job Responsible                    Client                       Format  
         
  • Shrek                                                       Texturing                        Out source work            TV Series
  • Winne The Pooh                            Texturing& matte paint        Out source work            TV Series
  • Tak                                                           Texturing                       Out source work             TV Series
  • Marathon                                                 Texturing                       Out source work            TV Series
  • Bolt Heads                                               Texturing                       Out source work        Home Production
  • Asha                                                Texturing& matte paint        Out source work            TV Series
  • Chicken Little                                         Texturing                       Out source work            TV Series
  • Chubbs Chubbs                                      Texturing                        Out source work           TV Series
  • CO CO PO CO                                        Texturing                        Out source work            TV Series
  • Hot Wheels                                             Texturing                        Out source work            TV Series 
 


Software Use      Maya, Photoshop ,Body paint and wacom tablet.

Working as a Senior graphics designer. I worked in manual spray painting, Digital work in Photoshop,
CorelDraw, Freehand and 3ds max ( any 3D model and texture and render also). 

Work like……

Package design, Labels design, Gimmick design, Tag and calendar design.  

Worked as the Senior Instructor(D.T.P)– Design & Multimedia 
Software like CorelDraw, Photoshop and Page Maker .


Software Skill Areas:

Alias Maya
  • Low Poly Modeling (game) photo realistic  high poly modeling (broadcast)  
  • Extensive experience with organic & industrial modeling using Low/Hi Polygons  & UV unwrapping and mapping.


Discreet 3DS Max

  • Low Poly Modeling (game) photo realistic  high poly modeling (broadcast)
  • Extensive experience with organic & industrial modeling using Low/Hi Polygons  & UV unwrapping and mapping. 


Z brush 

  • Expert user of sculpting tools and expertise in generating Normal and Displacement maps.
  • Expertise in photo realistic sculpting
  • Expert user of Texturing in zap link.


Body Paint 
1Highly skilled in seam correction and Photo realistic texture painting.Adobe 

Photoshop 
1Excellent in photo realistic texture painting
2Extensive experience in Visual composition image restoration & color correction. 
3Expertise in illustration and digital painting.


I would like to see yours feedback on my works and hope to serve you in the various visualization possibilities in near future.